Tag Archives: creative writing

A Better Introduction

So I had the first character bible post all written up and ready to go when I realized it was going to be absolutely pointless without some sort of foundation for the story.  What’s the point of knowing about all these characters if you don’t even know where they are or why?  With that in mind, here is a better introduction to the story.

Once upon a time there was a barely habitable planet that the space government decided to use as a prison.  This planet was so cold, it was basically only possible to support life near the equator.  The space government called this prison planet Burg.

Burg

This wouldn’t be just any prison though.  It would be a rehabilitation center for citizens who had turned to committing some “lesser” crimes, such as theft or tax evasion.  Instead of cells, the prisoners were placed in houses.   Every day, they were allowed to go outside for supervised outdoors time. They were allowed to interact with their fellow prisoners, so long as said interactions were friendly and peaceful.

Housing 1

Instead of cell blocks, they had sectors.  The sectors were divided up based on species, so that record keeping for each planet that made use of the prison would be neat and easy.  There were nine planets in total that used this particular prison system.  They were spread out over four solar systems.  The nine alien species found on Burg were (and still are):

Goliaths – Giant, heavy people with stone skin.

Samaki – Amphibious race from a mostly water-covered planet.  Can survive on land for short periods of time.  Have gills.  (Their sector has specially designed houses that are like sad Sea World aquariums.

Creech – Humanoid race with feathers for hair and giant bird wings that they can use to fly.

Bortol – Vaguely canine species with animal snouts that make speech impossible.  Fortunately this species has the ability to communicate telepathically.  Highly developed sense of smell and hearing.

Rizzarian – Lizard-like species with tough scales that coat the body, and hair-like tentacles that grow from the top of their heads.

Delliakite – Somewhat feline species with pure black skin, spindly legs, and knees that bend backwards.  Giant, lidless eyes and small noses and mouths.  Large, semi-feline ears.  Can teleport short distances.

Lepthian – Shape-shifting, amorphous, see-through species.  Can heal minor wounds almost instantly due to fluid bodies.

Human – They look and act like humans from Earth, so they’re called human.  But honestly I’m not trying to imply that Earth exists in this universe.  It’s just there’s already a word for human, so why muddle the issue?

Aodik – Compact, humanoid species with dark hair and purplish skin.  Because they are shorter and not very strong, they often develop technology to do their work for them.

Sectors

Instead of prison guards, the prisoners answered to Enforcers, who kept the peace by patrolling the streets and keeping an eye on things from their encampments between sectors.

Enforcer

Instead of a warden, Burg had an Overseer.  It was this person’s job to keep the Enforcers in line, give out orders, head up certain committees and hearings, and interact with the government outside Burg.  The Overseer’s word was always final in any matter.  But don’t worry, the power definitely didn’t go to any of the Overseers heads.

Overseer

Note: I haven’t decided what species I want to make the Overseer yet, so for now he’s just Evil Space Elvis.

Mandatory re-education programs were conducted on a daily basis in each sector, to help show the prisoners the error of their ways.  Once prisoners had served out their sentence, they were evaluated by a committee and (usually) sent back to their home world to rejoin society.

A second infraction got them sent back to Burg for a slightly more permanent stay.  Unless they moved up from minor to major crime, in which case they went through the more traditional prison systems on their own planets.

Burg’s system worked out well.  Until one day, a war started.  Like they do.  Men and women from the military came to Burg and offered prisoners a chance to wipe the slate clean if they simply fought for their government.

Space Army.jpg

Many prisoners chose to fight.  Others chose to stay.

Years passed, and the war was lost, giving way to a new regime.  Shortly after that, all communications and travel to and from Burg were cut off.

More time passed.  Burg ceased to be a prison or a rehabilitation center or whatever you want to call it.  The new government had no idea it existed, and had no use for an old rehabilitation planet anyway.  Enforcers and prisoners alike were suddenly stuck on this world, with no way of escaping or communicating with their loved ones at home.  Yet, rather than band together, the old dynamic was ruthlessly, well… enforced.

Hundreds of years went by, and Burg became something new.  The prisoners started families.  The Overseer and Enforcers created a government of their own.  Soon only the ancestors of the prisoners, the original Overseer, and the Enforcers remained on the planet.  Yet the descendants of the prisoners were still treated like criminals, despite having committed no crimes.

Resistance groups cropped up within the sectors, attempting to take back their liberty from the unnecessarily cruel Enforcers and Overseer.

None have yet succeeded…

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Filed under books, Humor, reading, writing

Derp Dragon Says Hello

If you’re wondering where I’ve been lately, then please make something up.  I guarantee whatever excuse I end up with in your imagination will be more interesting than the truth.

What I wanted to do today was talk about my newest project, which is actually an old project.  I started writing a YA sci-fi book on this blog a while back and I stopped after a few chapters because I had no idea where I was going with it.  But you’ll see that I have linked to it because for a first draft it wasn’t totally terrible.  So you can check it out if you like.

The thing is, I still believe in that idea.  Also I need a new project or I’m going to go insane.  Since it had been so long since I’d written for this blog, I figured I’d get back into it.  What I want to do is create a proper outline and character bible before I start rewriting, and I thought there would be no better way to brainstorm and get my ideas in order than to put the character bible here.  I’ve decided to do a rundown of each of the main characters, one post at a time.  Complete with concept art probably!

I was going to get started today, but then I thought that procrastinating would be more fun.  So I drew a derpy dragon.

Derp-Dragon

Is that his tongue sticking out the side of his mouth or is he smiling real big?  The world may never know.

I will begin this character bible thing soon.  Promise.  This time we’re gonna do it the right way.  And if the project still doesn’t work out?  Oh well!  As they say – Nothing ventured, nothing potato.

Right?

Oh, I also finished my Elemental Chinchilla series, for those who were on the edges of their seats.  If you have no idea what I’m talking about, try clicking back through the past couple posts.  I think that explains them sort of.  Anyway here they are:

Ice Chinchilla

Fire Chinchilla

Air Chinchilla

Metal and Earth

That’s all for today!

Wait I lied.  I should probably give a brief plot summary for the new/old novel, huh?  Well, it’s a YA Sci-Fi, as I said, and it follows two main characters on a planet that was once used as a prison but is now kind of its own tyrannical dictatorship society.  It’s cut off from all the other planets in the galaxy – no communication, no ships in or out.  Think Space Australia, if Australia were a tyrannical dictatorship that was cut off in every way from the outside world.  So the main characters are trying to overthrow the mean government while dealing with personal issues and teenage angst and… yeah.  That seems like a good summary.

Okay bye!

Next time.  Character bible.  For sure.

Bye for real!

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The Beauty of Terrible Stories (Part 1)

Hello!  Happy New Year!

Where have I been?

Well, I’ve been busy.

I got married.

Wedding with Radar

Not to the dog.  I didn’t get married to Radar.  I just like this picture a whole lot.  And you don’t need to see my husband.

I also had a birthday, which turned me 25 years old.

Then I finished my new draft of Grotesque, reread it twice, and sent it to my agent.

So yeah, I’ve not had a lot of time to blog, nor have I had many things to blog about.  The thing is, there is one subject I’ve been meaning to touch on for a while now, and that is the hilarious and inspiring stories that I encounter every day while playing time management games.

For those who don’t know, time management games are a type of clicky, iPad game where you control a character (or characters) to make them complete a set of tasks within a time limit.  It involves managing your time properly, hence “time management.”  I am addicted to these games.  It all started with Diner Dash, which I absolutely loved until it went the route of Facebook games.  More specifically, they wanted me to pay them to turn my real money – which can be exchanged for real goods and services – into fake money – which can be exchanged for fake goods and services in an extremely limited capacity.

I never understood that.  It made no sense to me that people would pay money for like… Farmville or whatever.  But I had already paid to own Diner Dash!  So it was cruel and unusual to ask me to pay even more money on a regular basis.

But that’s beside the point.  The games I love most now are called Gardens Inc. (1,2, and 3), Supermarket Mania 2, and Jet Set Go! (Their exclamation point, not mine).  I want to share some stories about their stories.  I wish I could use a ton of screenshots, but I don’t know what’s going to push me beyond the safety of the Fair Use Act.  Instead I’ll illustrate some of my points using Mini Bex, as per the norm.  I will also say that I love these games.  I bought them and have played them all multiple times.  So this is free advertising for them, because I am recommending here that you buy them.

Today we’ll start with Gardens Inc., which was created by an infinite number of developers.  No just three I guess.  Intenium, World-Loom, and Nitreal Games.

The thing about these games is they often have ridiculous settings.  The best example is Supermarket Mania.  You play a young woman named Nikki who runs a supermarket.

That’s it.

Perhaps the developers are aware of this, because they try to offset the mundane environments with over-the-top plots.  These plots often include Villains (with a capital V!).  And they are the best Villains, as you’ll see.  Here are the plots of Gardens Inc 1, 2, and 3:

Gardens Inc. 1: From Rakes to Riches – You play a young woman in overalls named Jill.  Jill’s grandparents live in a dilapidated villa and owe money to a man who wears a snow-white suit and sunglasses all the time.  This man’s name is Cliff Gold.  How much money do Gramma and Grampa owe?  A cool million.  How is Jill going to help them come up with the money?  By winning a gardening contest, of course!  A gardening contest that comes with a grand prize of a million dollars.  Because such contests exist!

Gardening

Gardens Inc. 2: The Road to Fame – You play Jill again.  Jill and her platonic (for now) business partner, Mike, are starting their own company.  It’s called Gardens Inc.!  Did we mention they garden?  Well, they don’t just do that.  They also renovate fountains, Japanese pagodas, park benches, flooded footpaths, and two (Two!) different kinds of staircases (wood and stone).  Guess what?  Another gardening contest!  This one run by an 129-year-old woman who is a “famous” gardener.  Her name is Lady Bloom (duh!).  But also there’s a thief!  And the villain from the previous game, Cliff “I have a closet full of white suits” Gold, is also back for some reason!  And then Mike gets kidnapped!  By Cliff Gold!  Jill has to save him!  How does she do that?  By gardening, of course!  Because, thankfully for Jill, all of her problems can be solved with gardening.  It would be a real bummer if she was an expert gardener but the only way to solve her problems was through a series of fashion design related tasks.

Gardening 2

Gardens Inc. 3: The One With a Wedding – I forget what the subtitle for this one is.  Hold on… [Looks it up] A Bridal Pursuit!  That’s it.  Jill and her no-longer-platonic friend, Mike, are getting married!  But also they are trying to expand their gardening business internationally, which isn’t going so well because of the new villains, Max and Lydia Perfect.  Max wears a Hawaiian-print shirt all the time.  So you know he’s trouble.  They also garden and for some reason are trying to sabotage Gardens Inc.  Also Jill and Mike’s wedding rings get stolen, and there’s some French chick named Nicole?  And um… something about like… weird ancestry?  And caves?  This one lost me a little.  But you can bet they solve all their problems through gardening!

I highly recommend these games, as I said.  They are unique and challenging, with proper difficulty curves and an abundance of different levels.  Each level comes with a clue for a “Bonus Design Award” where you can plant the right colors of flowers for extra points.  But the “clue” is often something like, “Think about stripes!” or, “Everything!”  And then you just know to make stripes or use every type of plant.  Not so much a clue as a direct, explicit instruction.  Still fun, though.

So what’s the point of all this?  Why talk about the ridiculousness of clicky-game stories?  Well, where else do you get to get away with shenanigans like the kind listed above?  It’s so refreshing and fun.  You can laugh at it, but still be engaged by it.  Sure I don’t give a toss about Jill’s grandparents.  They look old enough to live comfortably in a retirement home.  And sure the mayor of her town wears a top hat.  It’s absolutely ridiculous, but it’s fun to play along and pretend there really is a universe where gardening is the end-all-be-all for everyone’s livelihood.

The only other medium where you can be as crazy as that is manga, I think.  Like, my favorite manga is about a family that has been possessed by the spirits of the animals of the zodiac, and anytime they get hugged by someone of the opposite sex they turn into their respective animals.  So yeah… sometimes crazy, outlandish stories are fun.

Until next time!

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Filed under Games, Humor, Manga, writing